Continuous: off
Single
Ready.
Settings
Transport
TCP: WebSocket (one socket)
TCP: stream (one long response)
TCP: pipelined requests
TCP: one request per frame
UDP, fastest: lost pieces never resent
UDP, middle: resent while fresh
UDP, reliable (for comparison)
UDP middle: resend window
50 ms
100 ms
200 ms
500 ms
Quality mode
Manual: width + quality below
Auto: best picture that holds the latency target
Latency target (queue limit; Auto steps down for it)
50 ms
100 ms
200 ms
400 ms
Picture width (manual)
640 px
960 px
1280 px
full
Quality (manual)
40
60
75
85
Format
JPEG
WebP (smaller, ~10× slower to make)
Frame-rate cap
5 per s
10 per s
15 per s
30 per s
60 per s
no cap
Frames in flight at the start (then measured)
1
2
3
Full refresh (with partial updates)
every 5 s
every 10 s
every 30 s
every 60 s
never
Partial updates: send only the parts that changed
Send unchanged frames too (for measuring)
Verify every frame (CRC32 check, counts mismatches)
Keep the screen on (Wake Lock):
…
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